/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2008 Blender Foundation.
 * All rights reserved.
 *
 *
 * Contributor(s): Blender Foundation
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/editors/object/object_ops.c
 *  \ingroup edobj
 */


#include <stdlib.h>
#include <math.h>

#include "DNA_object_types.h"
#include "DNA_scene_types.h"

#include "BLI_utildefines.h"

#include "BKE_context.h"

#include "RNA_access.h"
#include "RNA_enum_types.h"

#include "WM_api.h"
#include "WM_types.h"

#include "ED_screen.h"
#include "ED_select_utils.h"
#include "ED_object.h"

#include "DEG_depsgraph.h"

#include "object_intern.h"


/* ************************** registration **********************************/


void ED_operatortypes_object(void)
{
	WM_operatortype_append(OBJECT_OT_location_clear);
	WM_operatortype_append(OBJECT_OT_rotation_clear);
	WM_operatortype_append(OBJECT_OT_scale_clear);
	WM_operatortype_append(OBJECT_OT_origin_clear);
	WM_operatortype_append(OBJECT_OT_visual_transform_apply);
	WM_operatortype_append(OBJECT_OT_transform_apply);
	WM_operatortype_append(OBJECT_OT_transform_axis_target);
	WM_operatortype_append(OBJECT_OT_origin_set);

	WM_operatortype_append(OBJECT_OT_mode_set);
	WM_operatortype_append(OBJECT_OT_mode_set_or_submode);
	WM_operatortype_append(OBJECT_OT_editmode_toggle);
	WM_operatortype_append(OBJECT_OT_posemode_toggle);
	WM_operatortype_append(OBJECT_OT_proxy_make);
	WM_operatortype_append(OBJECT_OT_shade_smooth);
	WM_operatortype_append(OBJECT_OT_shade_flat);
	WM_operatortype_append(OBJECT_OT_paths_calculate);
	WM_operatortype_append(OBJECT_OT_paths_update);
	WM_operatortype_append(OBJECT_OT_paths_clear);
	WM_operatortype_append(OBJECT_OT_paths_range_update);
	WM_operatortype_append(OBJECT_OT_forcefield_toggle);

	WM_operatortype_append(OBJECT_OT_parent_set);
	WM_operatortype_append(OBJECT_OT_parent_no_inverse_set);
	WM_operatortype_append(OBJECT_OT_parent_clear);
	WM_operatortype_append(OBJECT_OT_vertex_parent_set);
	WM_operatortype_append(OBJECT_OT_track_set);
	WM_operatortype_append(OBJECT_OT_track_clear);
	WM_operatortype_append(OBJECT_OT_slow_parent_set);
	WM_operatortype_append(OBJECT_OT_slow_parent_clear);
	WM_operatortype_append(OBJECT_OT_make_local);
	WM_operatortype_append(OBJECT_OT_make_override_static);
	WM_operatortype_append(OBJECT_OT_make_single_user);
	WM_operatortype_append(OBJECT_OT_make_links_scene);
	WM_operatortype_append(OBJECT_OT_make_links_data);

	WM_operatortype_append(OBJECT_OT_select_random);
	WM_operatortype_append(OBJECT_OT_select_all);
	WM_operatortype_append(OBJECT_OT_select_same_collection);
	WM_operatortype_append(OBJECT_OT_select_by_type);
	WM_operatortype_append(OBJECT_OT_select_linked);
	WM_operatortype_append(OBJECT_OT_select_grouped);
	WM_operatortype_append(OBJECT_OT_select_mirror);
	WM_operatortype_append(OBJECT_OT_select_more);
	WM_operatortype_append(OBJECT_OT_select_less);

	WM_operatortype_append(COLLECTION_OT_create);
	WM_operatortype_append(COLLECTION_OT_objects_remove_all);
	WM_operatortype_append(COLLECTION_OT_objects_remove);
	WM_operatortype_append(COLLECTION_OT_objects_add_active);
	WM_operatortype_append(COLLECTION_OT_objects_remove_active);

	WM_operatortype_append(OBJECT_OT_delete);
	WM_operatortype_append(OBJECT_OT_text_add);
	WM_operatortype_append(OBJECT_OT_armature_add);
	WM_operatortype_append(OBJECT_OT_empty_add);
	WM_operatortype_append(OBJECT_OT_lightprobe_add);
	WM_operatortype_append(OBJECT_OT_drop_named_image);
	WM_operatortype_append(OBJECT_OT_gpencil_add);
	WM_operatortype_append(OBJECT_OT_light_add);
	WM_operatortype_append(OBJECT_OT_camera_add);
	WM_operatortype_append(OBJECT_OT_speaker_add);
	WM_operatortype_append(OBJECT_OT_add);
	WM_operatortype_append(OBJECT_OT_add_named);
	WM_operatortype_append(OBJECT_OT_effector_add);
	WM_operatortype_append(OBJECT_OT_collection_instance_add);
	WM_operatortype_append(OBJECT_OT_metaball_add);
	WM_operatortype_append(OBJECT_OT_duplicates_make_real);
	WM_operatortype_append(OBJECT_OT_duplicate);
	WM_operatortype_append(OBJECT_OT_join);
	WM_operatortype_append(OBJECT_OT_join_shapes);
	WM_operatortype_append(OBJECT_OT_convert);

	WM_operatortype_append(OBJECT_OT_modifier_add);
	WM_operatortype_append(OBJECT_OT_modifier_remove);
	WM_operatortype_append(OBJECT_OT_modifier_move_up);
	WM_operatortype_append(OBJECT_OT_modifier_move_down);
	WM_operatortype_append(OBJECT_OT_modifier_apply);
	WM_operatortype_append(OBJECT_OT_modifier_convert);
	WM_operatortype_append(OBJECT_OT_modifier_copy);
	WM_operatortype_append(OBJECT_OT_multires_subdivide);
	WM_operatortype_append(OBJECT_OT_multires_reshape);
	WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
	WM_operatortype_append(OBJECT_OT_multires_base_apply);
	WM_operatortype_append(OBJECT_OT_multires_external_save);
	WM_operatortype_append(OBJECT_OT_multires_external_pack);
	WM_operatortype_append(OBJECT_OT_skin_root_mark);
	WM_operatortype_append(OBJECT_OT_skin_loose_mark_clear);
	WM_operatortype_append(OBJECT_OT_skin_radii_equalize);
	WM_operatortype_append(OBJECT_OT_skin_armature_create);

	/* grease pencil modifiers */
	WM_operatortype_append(OBJECT_OT_gpencil_modifier_add);
	WM_operatortype_append(OBJECT_OT_gpencil_modifier_remove);
	WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_up);
	WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_down);
	WM_operatortype_append(OBJECT_OT_gpencil_modifier_apply);
	WM_operatortype_append(OBJECT_OT_gpencil_modifier_copy);

	/* shader fx */
	WM_operatortype_append(OBJECT_OT_shaderfx_add);
	WM_operatortype_append(OBJECT_OT_shaderfx_remove);
	WM_operatortype_append(OBJECT_OT_shaderfx_move_up);
	WM_operatortype_append(OBJECT_OT_shaderfx_move_down);

	WM_operatortype_append(OBJECT_OT_correctivesmooth_bind);
	WM_operatortype_append(OBJECT_OT_meshdeform_bind);
	WM_operatortype_append(OBJECT_OT_explode_refresh);
	WM_operatortype_append(OBJECT_OT_ocean_bake);

	WM_operatortype_append(OBJECT_OT_constraint_add);
	WM_operatortype_append(OBJECT_OT_constraint_add_with_targets);
	WM_operatortype_append(POSE_OT_constraint_add);
	WM_operatortype_append(POSE_OT_constraint_add_with_targets);
	WM_operatortype_append(OBJECT_OT_constraints_copy);
	WM_operatortype_append(POSE_OT_constraints_copy);
	WM_operatortype_append(OBJECT_OT_constraints_clear);
	WM_operatortype_append(POSE_OT_constraints_clear);
	WM_operatortype_append(POSE_OT_ik_add);
	WM_operatortype_append(POSE_OT_ik_clear);
	WM_operatortype_append(CONSTRAINT_OT_delete);
	WM_operatortype_append(CONSTRAINT_OT_move_up);
	WM_operatortype_append(CONSTRAINT_OT_move_down);
	WM_operatortype_append(CONSTRAINT_OT_stretchto_reset);
	WM_operatortype_append(CONSTRAINT_OT_limitdistance_reset);
	WM_operatortype_append(CONSTRAINT_OT_childof_set_inverse);
	WM_operatortype_append(CONSTRAINT_OT_childof_clear_inverse);
	WM_operatortype_append(CONSTRAINT_OT_objectsolver_set_inverse);
	WM_operatortype_append(CONSTRAINT_OT_objectsolver_clear_inverse);
	WM_operatortype_append(CONSTRAINT_OT_followpath_path_animate);

	WM_operatortype_append(OBJECT_OT_vertex_group_add);
	WM_operatortype_append(OBJECT_OT_vertex_group_remove);
	WM_operatortype_append(OBJECT_OT_vertex_group_assign);
	WM_operatortype_append(OBJECT_OT_vertex_group_assign_new);
	WM_operatortype_append(OBJECT_OT_vertex_group_remove_from);
	WM_operatortype_append(OBJECT_OT_vertex_group_select);
	WM_operatortype_append(OBJECT_OT_vertex_group_deselect);
	WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_linked);
	WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_selected);
	WM_operatortype_append(OBJECT_OT_vertex_group_copy);
	WM_operatortype_append(OBJECT_OT_vertex_group_normalize);
	WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all);
	WM_operatortype_append(OBJECT_OT_vertex_group_lock);
	WM_operatortype_append(OBJECT_OT_vertex_group_fix);
	WM_operatortype_append(OBJECT_OT_vertex_group_invert);
	WM_operatortype_append(OBJECT_OT_vertex_group_levels);
	WM_operatortype_append(OBJECT_OT_vertex_group_smooth);
	WM_operatortype_append(OBJECT_OT_vertex_group_clean);
	WM_operatortype_append(OBJECT_OT_vertex_group_quantize);
	WM_operatortype_append(OBJECT_OT_vertex_group_limit_total);
	WM_operatortype_append(OBJECT_OT_vertex_group_mirror);
	WM_operatortype_append(OBJECT_OT_vertex_group_set_active);
	WM_operatortype_append(OBJECT_OT_vertex_group_sort);
	WM_operatortype_append(OBJECT_OT_vertex_group_move);
	WM_operatortype_append(OBJECT_OT_vertex_weight_paste);
	WM_operatortype_append(OBJECT_OT_vertex_weight_delete);
	WM_operatortype_append(OBJECT_OT_vertex_weight_set_active);
	WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex);
	WM_operatortype_append(OBJECT_OT_vertex_weight_copy);

	WM_operatortype_append(OBJECT_OT_face_map_add);
	WM_operatortype_append(OBJECT_OT_face_map_remove);
	WM_operatortype_append(OBJECT_OT_face_map_assign);
	WM_operatortype_append(OBJECT_OT_face_map_remove_from);
	WM_operatortype_append(OBJECT_OT_face_map_select);
	WM_operatortype_append(OBJECT_OT_face_map_deselect);
	WM_operatortype_append(OBJECT_OT_face_map_move);

	WM_operatortype_append(TRANSFORM_OT_vertex_warp);

	WM_operatortype_append(OBJECT_OT_move_to_collection);
	WM_operatortype_append(OBJECT_OT_link_to_collection);

	WM_operatortype_append(OBJECT_OT_shape_key_add);
	WM_operatortype_append(OBJECT_OT_shape_key_remove);
	WM_operatortype_append(OBJECT_OT_shape_key_clear);
	WM_operatortype_append(OBJECT_OT_shape_key_retime);
	WM_operatortype_append(OBJECT_OT_shape_key_mirror);
	WM_operatortype_append(OBJECT_OT_shape_key_move);

	WM_operatortype_append(OBJECT_OT_collection_add);
	WM_operatortype_append(OBJECT_OT_collection_link);
	WM_operatortype_append(OBJECT_OT_collection_remove);
	WM_operatortype_append(OBJECT_OT_collection_unlink);
	WM_operatortype_append(OBJECT_OT_collection_objects_select);

	WM_operatortype_append(OBJECT_OT_hook_add_selob);
	WM_operatortype_append(OBJECT_OT_hook_add_newob);
	WM_operatortype_append(OBJECT_OT_hook_remove);
	WM_operatortype_append(OBJECT_OT_hook_select);
	WM_operatortype_append(OBJECT_OT_hook_assign);
	WM_operatortype_append(OBJECT_OT_hook_reset);
	WM_operatortype_append(OBJECT_OT_hook_recenter);

	WM_operatortype_append(OBJECT_OT_bake_image);
	WM_operatortype_append(OBJECT_OT_bake);
	WM_operatortype_append(OBJECT_OT_drop_named_material);
	WM_operatortype_append(OBJECT_OT_unlink_data);
	WM_operatortype_append(OBJECT_OT_laplaciandeform_bind);

	WM_operatortype_append(TRANSFORM_OT_vertex_random);

	WM_operatortype_append(OBJECT_OT_data_transfer);
	WM_operatortype_append(OBJECT_OT_datalayout_transfer);
	WM_operatortype_append(OBJECT_OT_surfacedeform_bind);

	WM_operatortype_append(OBJECT_OT_hide_view_clear);
	WM_operatortype_append(OBJECT_OT_hide_view_set);
	WM_operatortype_append(OBJECT_OT_hide_collection);
}

void ED_operatormacros_object(void)
{
	wmOperatorType *ot;
	wmOperatorTypeMacro *otmacro;

	ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move", "Duplicate Objects",
	                                  "Duplicate selected objects and move them", OPTYPE_UNDO | OPTYPE_REGISTER);
	if (ot) {
		WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
		otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
		RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
	}

	/* grr, should be able to pass options on... */
	ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked", "Duplicate Linked",
	                                  "Duplicate selected objects and move them", OPTYPE_UNDO | OPTYPE_REGISTER);
	if (ot) {
		otmacro = WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
		RNA_boolean_set(otmacro->ptr, "linked", true);
		otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
		RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
	}

}

static bool object_mode_poll(bContext *C)
{
	Object *ob = CTX_data_active_object(C);
	return (!ob || ob->mode == OB_MODE_OBJECT);
}

void ED_keymap_object(wmKeyConfig *keyconf)
{
	wmKeyMap *keymap;

	/* Objects, Regardless of Mode -------------------------------------------------- */
	keymap = WM_keymap_ensure(keyconf, "Object Non-modal", 0, 0);

	/* Object Mode ---------------------------------------------------------------- */
	/* Note: this keymap gets disabled in non-objectmode,  */
	keymap = WM_keymap_ensure(keyconf, "Object Mode", 0, 0);
	keymap->poll = object_mode_poll;
}
